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Move with WSAD

Hold shift down to sprint

Click space to jump

Shoot with left click

Esc for the pause menu

Week 10 Changlelog


Beta Changelog

  1. Game Mechanics: Implemented and refined game mechanics, including weapon code, power-ups, and character movement.
  2. Audio and Visuals: Added sound effects, animations, and particle effects to enhance the game's audio-visual experience.
  3. Menus and UI: Developed menus, including a pause menu, game over screen, and post-game options. Improved the user interface for better player experience.
  4. Playtesting and Feedback: Conducted playtests to gather valuable feedback, which influenced various improvements in the game.
  5. Bug Fixes and Optimization: Identified and addressed bugs, optimization issues, and potential enhancements for a smoother gaming experience.

Week 5 Changelog

  • New gun system (left click to shoot)
  • Map Improvements
  • UI Improvements

Week 4 Changelog

  • Improved map with natural elements (shrubbery, trees, flowers/grass) and refined aesthetics.
  • Implemented skybox and boundary barriers.
  • Enabled slimes to pursue the player.
  • Added slime HP and player damage.
  • Initiated UI development with UIManager and health bar integration for player-monster collisions.
StatusReleased
PlatformsHTML5
Authorwhambamleo
Made withUnity

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